fix: remove resonance ui
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@@ -21,7 +21,7 @@ class Renderer {
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void draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr,
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const Rectangle& panel_bounds, float panel_y_offset);
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void draw_second_panel(Rectangle& bounds);
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float draw_filter_panel(Synth& synth, FilterGuiState& gui_filter,
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float DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
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const Rectangle& panel_bounds);
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public:
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