[refactor]: formatting
This commit is contained in:
216
.clang-format
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216
.clang-format
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@@ -0,0 +1,216 @@
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---
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Language: Cpp
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# BasedOnStyle: LLVM
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AccessModifierOffset: -2
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AlignAfterOpenBracket: Align
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AlignArrayOfStructures: None
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AlignConsecutiveAssignments:
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Enabled: false
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AcrossEmptyLines: false
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||||||
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AcrossComments: false
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||||||
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AlignCompound: false
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PadOperators: true
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AlignConsecutiveBitFields:
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Enabled: false
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AcrossEmptyLines: false
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AcrossComments: false
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AlignCompound: false
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PadOperators: false
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AlignConsecutiveDeclarations:
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Enabled: false
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AcrossEmptyLines: false
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AcrossComments: false
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AlignCompound: false
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PadOperators: false
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AlignConsecutiveMacros:
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Enabled: false
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AcrossEmptyLines: false
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AcrossComments: false
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AlignCompound: false
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PadOperators: false
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AlignEscapedNewlines: Right
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AlignOperands: Align
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AlignTrailingComments: true
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AllowAllArgumentsOnNextLine: true
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AllowAllParametersOfDeclarationOnNextLine: true
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AllowShortEnumsOnASingleLine: true
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AllowShortBlocksOnASingleLine: Never
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AllowShortCaseLabelsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: All
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AllowShortLambdasOnASingleLine: All
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AllowShortIfStatementsOnASingleLine: Never
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AllowShortLoopsOnASingleLine: false
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AlwaysBreakAfterDefinitionReturnType: None
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AlwaysBreakAfterReturnType: None
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AlwaysBreakBeforeMultilineStrings: false
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AlwaysBreakTemplateDeclarations: MultiLine
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AttributeMacros:
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- __capability
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BinPackArguments: true
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BinPackParameters: true
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BraceWrapping:
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AfterCaseLabel: false
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AfterClass: false
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AfterControlStatement: Never
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AfterEnum: false
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AfterFunction: false
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AfterNamespace: false
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AfterObjCDeclaration: false
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AfterStruct: false
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AfterUnion: false
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AfterExternBlock: false
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BeforeCatch: false
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BeforeElse: false
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BeforeLambdaBody: false
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BeforeWhile: false
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IndentBraces: false
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SplitEmptyFunction: true
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SplitEmptyRecord: true
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SplitEmptyNamespace: true
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BreakBeforeBinaryOperators: None
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BreakBeforeConceptDeclarations: Always
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BreakBeforeBraces: Attach
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BreakBeforeInheritanceComma: false
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BreakInheritanceList: BeforeColon
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BreakBeforeTernaryOperators: true
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BreakConstructorInitializersBeforeComma: false
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BreakConstructorInitializers: BeforeColon
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BreakAfterJavaFieldAnnotations: false
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BreakStringLiterals: true
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ColumnLimit: 80
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CommentPragmas: '^ IWYU pragma:'
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QualifierAlignment: Leave
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CompactNamespaces: false
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ConstructorInitializerIndentWidth: 4
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ContinuationIndentWidth: 4
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Cpp11BracedListStyle: true
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DeriveLineEnding: true
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DerivePointerAlignment: false
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DisableFormat: false
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EmptyLineAfterAccessModifier: Never
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EmptyLineBeforeAccessModifier: LogicalBlock
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ExperimentalAutoDetectBinPacking: false
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PackConstructorInitializers: BinPack
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BasedOnStyle: ''
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ConstructorInitializerAllOnOneLineOrOnePerLine: false
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AllowAllConstructorInitializersOnNextLine: true
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FixNamespaceComments: true
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ForEachMacros:
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- foreach
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- Q_FOREACH
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- BOOST_FOREACH
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IfMacros:
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- KJ_IF_MAYBE
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IncludeBlocks: Preserve
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IncludeCategories:
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- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
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Priority: 2
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SortPriority: 0
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CaseSensitive: false
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- Regex: '^(<|"(gtest|gmock|isl|json)/)'
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Priority: 3
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SortPriority: 0
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CaseSensitive: false
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- Regex: '.*'
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Priority: 1
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SortPriority: 0
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CaseSensitive: false
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IncludeIsMainRegex: '(Test)?$'
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IncludeIsMainSourceRegex: ''
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IndentAccessModifiers: false
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IndentCaseLabels: true
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IndentCaseBlocks: false
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IndentGotoLabels: true
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IndentPPDirectives: None
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IndentExternBlock: AfterExternBlock
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IndentRequiresClause: true
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IndentWidth: 4
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IndentWrappedFunctionNames: false
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InsertBraces: false
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InsertTrailingCommas: None
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JavaScriptQuotes: Leave
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JavaScriptWrapImports: true
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KeepEmptyLinesAtTheStartOfBlocks: true
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LambdaBodyIndentation: Signature
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MacroBlockBegin: ''
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MacroBlockEnd: ''
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MaxEmptyLinesToKeep: 1
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NamespaceIndentation: None
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ObjCBinPackProtocolList: Auto
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ObjCBlockIndentWidth: 2
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ObjCBreakBeforeNestedBlockParam: true
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ObjCSpaceAfterProperty: false
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ObjCSpaceBeforeProtocolList: true
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PenaltyBreakAssignment: 2
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PenaltyBreakBeforeFirstCallParameter: 19
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PenaltyBreakComment: 300
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PenaltyBreakFirstLessLess: 120
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PenaltyBreakOpenParenthesis: 0
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PenaltyBreakString: 1000
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PenaltyBreakTemplateDeclaration: 10
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PenaltyExcessCharacter: 1000000
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PenaltyReturnTypeOnItsOwnLine: 60
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PenaltyIndentedWhitespace: 0
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PointerAlignment: Left
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PPIndentWidth: -1
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ReferenceAlignment: Pointer
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ReflowComments: true
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RemoveBracesLLVM: false
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RequiresClausePosition: OwnLine
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SeparateDefinitionBlocks: Leave
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ShortNamespaceLines: 1
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SortIncludes: CaseSensitive
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SortJavaStaticImport: Before
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SortUsingDeclarations: true
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SpaceAfterCStyleCast: false
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SpaceAfterLogicalNot: false
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SpaceAfterTemplateKeyword: true
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeCaseColon: false
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeCtorInitializerColon: true
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SpaceBeforeInheritanceColon: true
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SpaceBeforeParens: ControlStatements
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SpaceBeforeParensOptions:
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AfterControlStatements: true
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AfterForeachMacros: true
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AfterFunctionDefinitionName: false
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AfterFunctionDeclarationName: false
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AfterIfMacros: true
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AfterOverloadedOperator: false
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AfterRequiresInClause: false
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AfterRequiresInExpression: false
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BeforeNonEmptyParentheses: false
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SpaceAroundPointerQualifiers: Default
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SpaceBeforeRangeBasedForLoopColon: true
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SpaceInEmptyBlock: false
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: Never
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SpacesInConditionalStatement: false
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SpacesInContainerLiterals: true
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SpacesInCStyleCastParentheses: false
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SpacesInLineCommentPrefix:
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Minimum: 1
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Maximum: -1
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SpacesInParentheses: false
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SpacesInSquareBrackets: false
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SpaceBeforeSquareBrackets: false
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BitFieldColonSpacing: Both
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Standard: Latest
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StatementAttributeLikeMacros:
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- Q_EMIT
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StatementMacros:
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- Q_UNUSED
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- QT_REQUIRE_VERSION
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TabWidth: 8
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UseCRLF: false
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UseTab: Never
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WhitespaceSensitiveMacros:
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- STRINGIZE
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- PP_STRINGIZE
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- BOOST_PP_STRINGIZE
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- NS_SWIFT_NAME
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- CF_SWIFT_NAME
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...
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16
inc/Adder.h
16
inc/Adder.h
@@ -1,24 +1,22 @@
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#pragma once
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#pragma once
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#include <vector>
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#include "Oscillator.h"
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#include "Oscillator.h"
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#include "Settings.h"
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#include "Settings.h"
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#include <numeric>
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#include <numeric>
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#include <vector>
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struct Adder
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struct Adder {
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{
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static std::vector<float>&
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static std::vector<float> & SumOscillators(const std::vector<Oscillator*> & oscillators, float duration)
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SumOscillators(const std::vector<Oscillator*>& oscillators,
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{
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float duration) {
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size_t sample_count = (size_t)(duration * SAMPLE_RATE);
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size_t sample_count = (size_t)(duration * SAMPLE_RATE);
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std::vector<float>* output = new std::vector<float>();
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std::vector<float>* output = new std::vector<float>();
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output->reserve(sample_count);
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output->reserve(sample_count);
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for (size_t i = 0; i < sample_count; i++)
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for (size_t i = 0; i < sample_count; i++) {
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{
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float sample = 0.0f;
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float sample = 0.0f;
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for (Oscillator* osc : oscillators)
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for (Oscillator* osc : oscillators) {
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{
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sample += osc->GenerateSample(duration);
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sample += osc->GenerateSample(duration);
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}
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}
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@@ -1,14 +1,13 @@
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#pragma once
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#pragma once
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#include "Note.h"
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#include "Note.h"
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#include "Synth.h"
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#include "raylib.h"
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#include "RingBuffer.h"
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#include "Renderer.h"
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#include "Renderer.h"
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#include "RingBuffer.h"
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#include "Synth.h"
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#include "SynthGuiState.h"
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#include "SynthGuiState.h"
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#include "raylib.h"
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class Application
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class Application {
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{
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private:
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private:
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Synth m_synth;
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Synth m_synth;
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SynthGuiState m_synth_gui_state;
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SynthGuiState m_synth_gui_state;
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RingBuffer<float>* m_ring_buffer;
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RingBuffer<float>* m_ring_buffer;
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@@ -24,9 +23,8 @@ private:
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void play_buffered_audio();
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void play_buffered_audio();
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void fill_audio_buffer();
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void fill_audio_buffer();
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public:
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public:
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Application(/* args */);
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Application(/* args */);
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~Application();
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~Application();
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void Run();
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void Run();
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};
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};
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@@ -1,22 +1,23 @@
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#pragma once
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#pragma once
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#include "Settings.h"
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#include "Settings.h"
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#include <cmath>
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#include <cmath>
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#include <cstring>
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <string>
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class KeyBoard
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class KeyBoard {
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{
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private:
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private:
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/* data */
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/* data */
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static int get_semitone_shift_internal(const char* root_note, char* target_note) {
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static int get_semitone_shift_internal(const char* root_note,
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const char* pitch_classes[12] =
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char* target_note) {
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{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
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const char* pitch_classes[12] = {"C", "C#", "D", "D#", "E", "F",
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"F#", "G", "G#", "A", "A#", "B"};
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// Extract the note number and pitch class for the root note
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// Extract the note number and pitch class for the root note
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int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
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int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
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char* root_pitch_class_str = (char*)malloc((strlen(root_note) - 1) * sizeof(char));
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char* root_pitch_class_str =
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(char*)malloc((strlen(root_note) - 1) * sizeof(char));
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strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
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strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
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int root_pitch_class = -1;
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int root_pitch_class = -1;
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@@ -50,9 +51,10 @@ private:
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// Calculate the semitone shift using the formula
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// Calculate the semitone shift using the formula
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return (target_note_num - root_note_num) * 12 +
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return (target_note_num - root_note_num) * 12 +
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(target_pitch_class - root_pitch_class);
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(target_pitch_class - root_pitch_class);
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}
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}
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public:
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public:
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KeyBoard(/* args */);
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KeyBoard(/* args */);
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~KeyBoard();
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~KeyBoard();
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@@ -71,10 +73,6 @@ public:
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}
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}
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};
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};
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KeyBoard::KeyBoard(/* args */)
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KeyBoard::KeyBoard(/* args */) {}
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{
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}
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KeyBoard::~KeyBoard()
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KeyBoard::~KeyBoard() {}
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{
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}
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@@ -1,40 +1,35 @@
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#pragma once
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#pragma once
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#include<vector>
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#include "OscillatorType.h"
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#include "OscillatorType.h"
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#include <vector>
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class Oscillator {
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private:
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OscillatorType m_osc;
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float m_freq;
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float m_volume;
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float m_phase;
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float m_phase_dt;
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float (Oscillator::*m_osc_function)(void);
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float (Oscillator::*m_dt_function)(float freq);
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void sine_osc_phase_incr();
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void saw_osc_phase_incr();
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float calc_saw_phase_delta(float freq);
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float calc_sine_phase_delta(float freq);
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float sawosc();
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float triangleosc();
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float squareosc();
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float sign(float v);
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float sineosc();
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class Oscillator
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public:
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{
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Oscillator(OscillatorType osc, float freq, float volume);
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//typedef float (Oscillator::*OscFunction)(void);
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~Oscillator();
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//typedef float (Oscillator::*DtFunction)(float);
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OscillatorType GetType() { return m_osc; }
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void SetType(OscillatorType osc);
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private:
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float GetVolume() { return m_volume; }
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OscillatorType m_osc;
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void SetVolume(float volume) { m_volume = volume; }
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float m_freq;
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float GetFreq() { return m_freq; }
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float m_volume;
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void SetFreq(float freq);
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float m_phase;
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void Reset();
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||||||
float m_phase_dt;
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float GenerateSample(float duration);
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||||||
//значение типа "float (Oscillator::*)()" нельзя присвоить сущности типа "float (*)()"
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||||||
float (Oscillator::*m_osc_function)(void);
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||||||
float (Oscillator::*m_dt_function)(float freq);
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||||||
void sine_osc_phase_incr();
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||||||
void saw_osc_phase_incr();
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||||||
float calc_saw_phase_delta(float freq);
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||||||
float calc_sine_phase_delta(float freq);
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||||||
float sawosc();
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float triangleosc();
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float squareosc();
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||||||
float sign(float v);
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||||||
float sineosc();
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||||||
public:
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|
||||||
Oscillator(OscillatorType osc, float freq, float volume);
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||||||
~Oscillator();
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||||||
OscillatorType GetType() { return m_osc; }
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|
||||||
void SetType(OscillatorType osc);
|
|
||||||
float GetVolume() { return m_volume; }
|
|
||||||
void SetVolume(float volume) { m_volume = volume; }
|
|
||||||
float GetFreq() { return m_freq; }
|
|
||||||
void SetFreq(float freq);
|
|
||||||
void Reset();
|
|
||||||
float GenerateSample(float duration);
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,2 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
typedef enum {
|
typedef enum { Sine, Triangle, Saw, Square } OscillatorType;
|
||||||
Sine,
|
|
||||||
Triangle,
|
|
||||||
Saw,
|
|
||||||
Square
|
|
||||||
} OscillatorType;
|
|
||||||
@@ -1,27 +1,26 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Synth.h"
|
#include "Synth.h"
|
||||||
#include "SynthGuiState.h"
|
#include "SynthGuiState.h"
|
||||||
#include <vector>
|
|
||||||
#include "raylib.h"
|
#include "raylib.h"
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
class Renderer
|
class Renderer {
|
||||||
{
|
private:
|
||||||
private:
|
|
||||||
void DrawMainPanel(const Rectangle& panel_bounds);
|
void DrawMainPanel(const Rectangle& panel_bounds);
|
||||||
void DrawAddOscillatorButton(Synth & synth, SynthGuiState & synthGui, Rectangle panel_bounds);
|
void DrawAddOscillatorButton(Synth& synth, SynthGuiState& synthGui,
|
||||||
void DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators,
|
Rectangle panel_bounds);
|
||||||
|
void DrawOscillatorsPanels(
|
||||||
|
const std::vector<Oscillator*>& oscillators,
|
||||||
const std::vector<OscillatorGuiState*>& guiOscillators,
|
const std::vector<OscillatorGuiState*>& guiOscillators,
|
||||||
const Rectangle& panel_bounds);
|
const Rectangle& panel_bounds);
|
||||||
void DrawOscillatorsShapeInputs(const std::vector<Oscillator*>& oscillators,
|
void DrawOscillatorsShapeInputs(
|
||||||
|
const std::vector<Oscillator*>& oscillators,
|
||||||
const std::vector<OscillatorGuiState*>& guiOscillators);
|
const std::vector<OscillatorGuiState*>& guiOscillators);
|
||||||
void DrawUi(Synth & synth, SynthGuiState & synthGui);
|
void DrawUi(Synth& synth, SynthGuiState& synthGui);
|
||||||
void DrawSignal(Synth & synth, SynthGuiState & synthGui);
|
void DrawSignal(Synth& synth, SynthGuiState& synthGui);
|
||||||
public:
|
|
||||||
|
public:
|
||||||
Renderer(/* args */);
|
Renderer(/* args */);
|
||||||
~Renderer();
|
~Renderer();
|
||||||
void Draw(Synth& synth, SynthGuiState & synthGui);
|
void Draw(Synth& synth, SynthGuiState& synthGui);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
100
inc/RingBuffer.h
100
inc/RingBuffer.h
@@ -1,10 +1,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <cstddef>
|
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
template <typename T>
|
#include <cstddef>
|
||||||
class RingBuffer
|
template <typename T> class RingBuffer {
|
||||||
{
|
private:
|
||||||
private:
|
|
||||||
T* m_items; /* data */
|
T* m_items; /* data */
|
||||||
std::size_t m_head;
|
std::size_t m_head;
|
||||||
std::size_t m_tail;
|
std::size_t m_tail;
|
||||||
@@ -13,7 +11,8 @@ private:
|
|||||||
std::size_t m_size;
|
std::size_t m_size;
|
||||||
void advance_pointer();
|
void advance_pointer();
|
||||||
void retreat_pointer();
|
void retreat_pointer();
|
||||||
public:
|
|
||||||
|
public:
|
||||||
RingBuffer(std::size_t size);
|
RingBuffer(std::size_t size);
|
||||||
~RingBuffer();
|
~RingBuffer();
|
||||||
bool IsFull() { return m_is_full; }
|
bool IsFull() { return m_is_full; }
|
||||||
@@ -26,8 +25,7 @@ public:
|
|||||||
void Print();
|
void Print();
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename T> RingBuffer<T>::RingBuffer(std::size_t size)
|
template <typename T> RingBuffer<T>::RingBuffer(std::size_t size) {
|
||||||
{
|
|
||||||
m_items = new T[size];
|
m_items = new T[size];
|
||||||
m_head = 0;
|
m_head = 0;
|
||||||
m_tail = 0;
|
m_tail = 0;
|
||||||
@@ -36,50 +34,42 @@ template <typename T> RingBuffer<T>::RingBuffer(std::size_t size)
|
|||||||
m_size = size;
|
m_size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> RingBuffer<T>::~RingBuffer()
|
template <typename T> RingBuffer<T>::~RingBuffer() { delete[] m_items; }
|
||||||
{
|
|
||||||
delete[] m_items;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T> void RingBuffer<T>::Reset()
|
template <typename T> void RingBuffer<T>::Reset() {
|
||||||
{
|
|
||||||
m_head = 0;
|
m_head = 0;
|
||||||
m_tail = 0;
|
m_tail = 0;
|
||||||
m_is_full = 0;
|
m_is_full = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> void RingBuffer<T>::advance_pointer()
|
template <typename T> void RingBuffer<T>::advance_pointer() {
|
||||||
{
|
|
||||||
if (m_is_full) {
|
if (m_is_full) {
|
||||||
m_tail++;
|
m_tail++;
|
||||||
if (m_tail == m_size) {
|
if (m_tail == m_size) {
|
||||||
m_tail = 0;
|
m_tail = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_head++;
|
m_head++;
|
||||||
if (m_head == m_size) {
|
if (m_head == m_size) {
|
||||||
m_head = 0;
|
m_head = 0;
|
||||||
}
|
}
|
||||||
std::size_t p_is_full = m_head == m_tail ? 1 : 0;
|
std::size_t p_is_full = m_head == m_tail ? 1 : 0;
|
||||||
m_is_full = p_is_full;
|
m_is_full = p_is_full;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> void RingBuffer<T>::retreat_pointer()
|
template <typename T> void RingBuffer<T>::retreat_pointer() {
|
||||||
{
|
m_is_full = 0;
|
||||||
m_is_full = 0;
|
|
||||||
m_tail++;
|
m_tail++;
|
||||||
if (m_tail == m_size) {
|
if (m_tail == m_size) {
|
||||||
m_tail = 0;
|
m_tail = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count)
|
template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count) {
|
||||||
{
|
|
||||||
if (m_is_full || m_head + count > m_size) {
|
if (m_is_full || m_head + count > m_size) {
|
||||||
write_log("[WARN] Trying to overfill the ring buffer: \n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
|
write_log("[WARN] Trying to overfill the ring buffer: "
|
||||||
m_is_full,
|
"\n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
|
||||||
m_head,
|
m_is_full, m_head, count);
|
||||||
count);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
m_is_empty = 0;
|
m_is_empty = 0;
|
||||||
@@ -88,11 +78,10 @@ template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count)
|
|||||||
m_items[m_head] = data[i];
|
m_items[m_head] = data[i];
|
||||||
advance_pointer();
|
advance_pointer();
|
||||||
}
|
}
|
||||||
//m_is_empty = m_is_full && (m_head == m_tail);
|
// m_is_empty = m_is_full && (m_head == m_tail);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count)
|
template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count) {
|
||||||
{
|
|
||||||
if (m_is_empty) {
|
if (m_is_empty) {
|
||||||
write_log("[WARN] Trying to read empty buffer");
|
write_log("[WARN] Trying to read empty buffer");
|
||||||
return 0;
|
return 0;
|
||||||
@@ -106,26 +95,21 @@ template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> std::size_t RingBuffer<T>::GetSize()
|
template <typename T> std::size_t RingBuffer<T>::GetSize() {
|
||||||
{
|
size_t p_size = m_size;
|
||||||
size_t p_size = m_size;
|
if (!m_is_full) {
|
||||||
if(!m_is_full) {
|
if (m_head >= m_tail) {
|
||||||
if(m_head >= m_tail) {
|
p_size = (m_head - m_tail);
|
||||||
p_size = (m_head - m_tail);
|
} else {
|
||||||
}
|
p_size = (m_size + m_head - m_tail);
|
||||||
else {
|
}
|
||||||
p_size = (m_size + m_head - m_tail);
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return p_size;
|
return p_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> void RingBuffer<T>::Print()
|
template <typename T> void RingBuffer<T>::Print() {
|
||||||
{
|
write_log("[INFO] The ring buffer: "
|
||||||
write_log("[INFO] The ring buffer: \n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
|
"\n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
|
||||||
m_is_full,
|
m_is_full, m_is_empty, m_head, m_tail);
|
||||||
m_is_empty,
|
|
||||||
m_head,
|
|
||||||
m_tail);
|
|
||||||
}
|
}
|
||||||
21
inc/Synth.h
21
inc/Synth.h
@@ -1,26 +1,25 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include "Oscillator.h"
|
|
||||||
#include "Note.h"
|
|
||||||
#include "Adder.h"
|
#include "Adder.h"
|
||||||
|
#include "Note.h"
|
||||||
|
#include "Oscillator.h"
|
||||||
#include "Settings.h"
|
#include "Settings.h"
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
class Synth
|
class Synth {
|
||||||
{
|
private:
|
||||||
private:
|
|
||||||
std::vector<Oscillator*> m_oscillators;
|
std::vector<Oscillator*> m_oscillators;
|
||||||
Adder m_adder;
|
Adder m_adder;
|
||||||
//OscillatorUI* ui_oscillators;
|
// OscillatorUI* ui_oscillators;
|
||||||
//Note m_current_note;
|
// Note m_current_note;
|
||||||
std::vector<float> m_out_signal;
|
std::vector<float> m_out_signal;
|
||||||
std::vector<float> & get_note(int semitone, float beats);
|
std::vector<float>& get_note(int semitone, float beats);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Synth(/* args */);
|
Synth(/* args */);
|
||||||
~Synth();
|
~Synth();
|
||||||
void ProduceNoteSound(Note input);
|
void ProduceNoteSound(Note input);
|
||||||
void AddOscillator();
|
void AddOscillator();
|
||||||
const std::vector<float> & GetOutSignal() { return m_out_signal; }
|
const std::vector<float>& GetOutSignal() { return m_out_signal; }
|
||||||
const std::vector<Oscillator*>& GetOscillators() { return m_oscillators; }
|
const std::vector<Oscillator*>& GetOscillators() { return m_oscillators; }
|
||||||
};
|
};
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
|
|
||||||
struct OscillatorGuiState {
|
struct OscillatorGuiState {
|
||||||
float volume;
|
float volume;
|
||||||
float freq;//todo: remove or change to pitch shift
|
float freq; // todo: remove or change to pitch shift
|
||||||
OscillatorType waveshape;
|
OscillatorType waveshape;
|
||||||
bool is_dropdown_open;
|
bool is_dropdown_open;
|
||||||
Rectangle shape_dropdown_rect;
|
Rectangle shape_dropdown_rect;
|
||||||
|
|||||||
@@ -1,18 +1,16 @@
|
|||||||
#include "Application.h"
|
#include "Application.h"
|
||||||
#include "Settings.h"
|
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
|
#include "Settings.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
Application::Application(/* args */)
|
Application::Application(/* args */) {
|
||||||
{
|
|
||||||
m_ring_buffer = new RingBuffer<float>((std::size_t)STREAM_BUFFER_SIZE);
|
m_ring_buffer = new RingBuffer<float>((std::size_t)STREAM_BUFFER_SIZE);
|
||||||
m_temp_buffer = new float[STREAM_BUFFER_SIZE];
|
m_temp_buffer = new float[STREAM_BUFFER_SIZE];
|
||||||
init_synth();
|
init_synth();
|
||||||
init_audio();
|
init_audio();
|
||||||
}
|
}
|
||||||
|
|
||||||
Application::~Application()
|
Application::~Application() {
|
||||||
{
|
|
||||||
StopAudioStream(m_synth_stream);
|
StopAudioStream(m_synth_stream);
|
||||||
UnloadAudioStream(m_synth_stream);
|
UnloadAudioStream(m_synth_stream);
|
||||||
CloseAudioDevice();
|
CloseAudioDevice();
|
||||||
@@ -20,13 +18,12 @@ Application::~Application()
|
|||||||
delete m_ring_buffer;
|
delete m_ring_buffer;
|
||||||
delete[] m_temp_buffer;
|
delete[] m_temp_buffer;
|
||||||
// todo: move to gui state class destructor (make it a class)
|
// todo: move to gui state class destructor (make it a class)
|
||||||
for(int i = 0; i < m_synth_gui_state.oscillators.size(); i++) {
|
for (int i = 0; i < m_synth_gui_state.oscillators.size(); i++) {
|
||||||
delete m_synth_gui_state.oscillators[i];
|
delete m_synth_gui_state.oscillators[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::init_audio()
|
void Application::init_audio() {
|
||||||
{
|
|
||||||
m_sound_played_count = 0;
|
m_sound_played_count = 0;
|
||||||
|
|
||||||
InitAudioDevice();
|
InitAudioDevice();
|
||||||
@@ -38,69 +35,54 @@ void Application::init_audio()
|
|||||||
PlayAudioStream(m_synth_stream);
|
PlayAudioStream(m_synth_stream);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::init_synth()
|
void Application::init_synth() {
|
||||||
{
|
// todo: move that variables to Synth declaration
|
||||||
//todo: move that variables to Synth declaration
|
|
||||||
std::string* nameString = new std::string(std::string(new char[3]));
|
std::string* nameString = new std::string(std::string(new char[3]));
|
||||||
m_current_note = new Note
|
m_current_note = new Note{.length = 1, .name = (*nameString)};
|
||||||
{
|
|
||||||
.length = 1,
|
|
||||||
.name = (*nameString)
|
|
||||||
};
|
|
||||||
|
|
||||||
//todo: move somewhere in initialization
|
// todo: move somewhere in initialization
|
||||||
std::vector<Oscillator*> oscillators = m_synth.GetOscillators();
|
std::vector<Oscillator*> oscillators = m_synth.GetOscillators();
|
||||||
m_synth_gui_state.oscillators.reserve(oscillators.size());
|
m_synth_gui_state.oscillators.reserve(oscillators.size());
|
||||||
for (size_t i = 0; i < oscillators.size(); i++)
|
for (size_t i = 0; i < oscillators.size(); i++) {
|
||||||
{
|
|
||||||
Oscillator* osc = oscillators[i];
|
Oscillator* osc = oscillators[i];
|
||||||
assert(osc);
|
assert(osc);
|
||||||
|
|
||||||
OscillatorGuiState* ui = new OscillatorGuiState {
|
OscillatorGuiState* ui =
|
||||||
.freq = osc->GetFreq(),
|
new OscillatorGuiState{.freq = osc->GetFreq(),
|
||||||
.waveshape = osc->GetType(),
|
.waveshape = osc->GetType(),
|
||||||
.volume = osc->GetVolume()
|
.volume = osc->GetVolume()};
|
||||||
};
|
|
||||||
m_synth_gui_state.oscillators.push_back(ui);
|
m_synth_gui_state.oscillators.push_back(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::size_t Application::detect_note_pressed(Note* note)
|
std::size_t Application::detect_note_pressed(Note* note) {
|
||||||
{
|
|
||||||
std::size_t is_pressed = 0;
|
std::size_t is_pressed = 0;
|
||||||
note->length = 8;
|
note->length = 8;
|
||||||
if (IsKeyPressed(KEY_A))
|
if (IsKeyPressed(KEY_A)) {
|
||||||
{
|
|
||||||
note->name.assign("A4");
|
note->name.assign("A4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_B))
|
if (IsKeyPressed(KEY_B)) {
|
||||||
{
|
|
||||||
note->name.assign("B4");
|
note->name.assign("B4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_C))
|
if (IsKeyPressed(KEY_C)) {
|
||||||
{
|
|
||||||
note->name.assign("C4");
|
note->name.assign("C4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_D))
|
if (IsKeyPressed(KEY_D)) {
|
||||||
{
|
|
||||||
note->name.assign("D4");
|
note->name.assign("D4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_E))
|
if (IsKeyPressed(KEY_E)) {
|
||||||
{
|
|
||||||
note->name.assign("E4");
|
note->name.assign("E4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_F))
|
if (IsKeyPressed(KEY_F)) {
|
||||||
{
|
|
||||||
note->name.assign("F4");
|
note->name.assign("F4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
if (IsKeyPressed(KEY_G))
|
if (IsKeyPressed(KEY_G)) {
|
||||||
{
|
|
||||||
note->name.assign("G4");
|
note->name.assign("G4");
|
||||||
is_pressed = 1;
|
is_pressed = 1;
|
||||||
}
|
}
|
||||||
@@ -108,10 +90,8 @@ std::size_t Application::detect_note_pressed(Note* note)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Update On Input
|
// Update On Input
|
||||||
void Application::update_on_note_input()
|
void Application::update_on_note_input() {
|
||||||
{
|
if (detect_note_pressed(m_current_note)) {
|
||||||
if (detect_note_pressed(m_current_note))
|
|
||||||
{
|
|
||||||
m_synth.ProduceNoteSound((*m_current_note));
|
m_synth.ProduceNoteSound((*m_current_note));
|
||||||
m_sound_played_count = 0;
|
m_sound_played_count = 0;
|
||||||
write_log("Note played: %s\n", m_current_note->name.c_str());
|
write_log("Note played: %s\n", m_current_note->name.c_str());
|
||||||
@@ -119,49 +99,43 @@ void Application::update_on_note_input()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Play ring-buffered audio
|
// Play ring-buffered audio
|
||||||
void Application::play_buffered_audio()
|
void Application::play_buffered_audio() {
|
||||||
{
|
if (IsAudioStreamProcessed(m_synth_stream) && !m_ring_buffer->IsEmpty()) {
|
||||||
if (IsAudioStreamProcessed(m_synth_stream) && !m_ring_buffer->IsEmpty())
|
|
||||||
{
|
|
||||||
std::size_t size_to_read = m_ring_buffer->GetSize();
|
std::size_t size_to_read = m_ring_buffer->GetSize();
|
||||||
|
|
||||||
write_log("Samples to play:%zu \n", size_to_read);
|
write_log("Samples to play:%zu \n", size_to_read);
|
||||||
//todo: try to start reading directly from ring buffer, avoiding temp_buffer
|
// todo: try to start reading directly from ring buffer, avoiding
|
||||||
|
// temp_buffer
|
||||||
m_ring_buffer->Read(m_temp_buffer, size_to_read);
|
m_ring_buffer->Read(m_temp_buffer, size_to_read);
|
||||||
// can try the SetAudioStreamCallback
|
// can try the SetAudioStreamCallback
|
||||||
UpdateAudioStream(m_synth_stream, m_temp_buffer, size_to_read);
|
UpdateAudioStream(m_synth_stream, m_temp_buffer, size_to_read);
|
||||||
// can overwrite the ring buffer to avoid that
|
// can overwrite the ring buffer to avoid that
|
||||||
if (m_synth.GetOutSignal().size() == m_sound_played_count)
|
if (m_synth.GetOutSignal().size() == m_sound_played_count) {
|
||||||
{
|
|
||||||
m_ring_buffer->Reset();
|
m_ring_buffer->Reset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Fill ring buffer from current sound
|
// Fill ring buffer from current sound
|
||||||
void Application::fill_audio_buffer()
|
void Application::fill_audio_buffer() {
|
||||||
{
|
if (!m_ring_buffer->IsFull() &&
|
||||||
if (!m_ring_buffer->IsFull() && m_synth.GetOutSignal().size() != m_sound_played_count)
|
m_synth.GetOutSignal().size() != m_sound_played_count) {
|
||||||
{
|
|
||||||
write_log("[INFO] IsFull:%d Samples:%zu Played:%d\n",
|
write_log("[INFO] IsFull:%d Samples:%zu Played:%d\n",
|
||||||
m_ring_buffer->IsFull(),
|
m_ring_buffer->IsFull(), m_synth.GetOutSignal().size(),
|
||||||
m_synth.GetOutSignal().size(),
|
m_sound_played_count);
|
||||||
m_sound_played_count);
|
|
||||||
|
|
||||||
// how many samples need write
|
// how many samples need write
|
||||||
std::size_t size_to_fill = 0;
|
std::size_t size_to_fill = 0;
|
||||||
|
|
||||||
if ((m_synth.GetOutSignal().size() - m_sound_played_count) > m_ring_buffer->GetCapacity())
|
if ((m_synth.GetOutSignal().size() - m_sound_played_count) >
|
||||||
{
|
m_ring_buffer->GetCapacity()) {
|
||||||
size_to_fill = m_ring_buffer->GetCapacity();
|
size_to_fill = m_ring_buffer->GetCapacity();
|
||||||
} else
|
} else {
|
||||||
{
|
|
||||||
size_to_fill = m_synth.GetOutSignal().size() - m_sound_played_count;
|
size_to_fill = m_synth.GetOutSignal().size() - m_sound_played_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
write_log("[INFO] SizeToFill:%zu\n", size_to_fill);
|
write_log("[INFO] SizeToFill:%zu\n", size_to_fill);
|
||||||
for (size_t i = 0; i < size_to_fill; i++)
|
for (size_t i = 0; i < size_to_fill; i++) {
|
||||||
{
|
|
||||||
m_temp_buffer[i] = m_synth.GetOutSignal()[i];
|
m_temp_buffer[i] = m_synth.GetOutSignal()[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -170,10 +144,9 @@ void Application::fill_audio_buffer()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::Run()
|
void Application::Run() {
|
||||||
{
|
|
||||||
// Main game loop
|
// Main game loop
|
||||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||||
{
|
{
|
||||||
fill_audio_buffer();
|
fill_audio_buffer();
|
||||||
play_buffered_audio();
|
play_buffered_audio();
|
||||||
|
|||||||
@@ -1,28 +1,23 @@
|
|||||||
#include "Oscillator.h"
|
#include "Oscillator.h"
|
||||||
#include "Settings.h"
|
#include "Settings.h"
|
||||||
|
|
||||||
#define TWO_PI 2*SYNTH_PI
|
#define TWO_PI 2 * SYNTH_PI
|
||||||
|
|
||||||
Oscillator::Oscillator(OscillatorType osc, float freq, float volume)
|
Oscillator::Oscillator(OscillatorType osc, float freq, float volume) {
|
||||||
{
|
|
||||||
SetType(osc);
|
SetType(osc);
|
||||||
m_freq = freq;
|
m_freq = freq;
|
||||||
m_volume = volume;
|
m_volume = volume;
|
||||||
}
|
}
|
||||||
|
|
||||||
Oscillator::~Oscillator()
|
Oscillator::~Oscillator() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void Oscillator::Reset()
|
void Oscillator::Reset() {
|
||||||
{
|
|
||||||
m_volume = 0;
|
m_volume = 0;
|
||||||
m_phase = 0;
|
m_phase = 0;
|
||||||
m_phase_dt = 0;
|
m_phase_dt = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Oscillator::SetType(OscillatorType osc)
|
void Oscillator::SetType(OscillatorType osc) {
|
||||||
{
|
|
||||||
m_osc = osc;
|
m_osc = osc;
|
||||||
switch (m_osc) {
|
switch (m_osc) {
|
||||||
case Sine:
|
case Sine:
|
||||||
@@ -44,68 +39,53 @@ void Oscillator::SetType(OscillatorType osc)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Oscillator::SetFreq(float freq)
|
void Oscillator::SetFreq(float freq) {
|
||||||
{
|
|
||||||
m_freq = freq;
|
m_freq = freq;
|
||||||
m_phase = 0;
|
m_phase = 0;
|
||||||
m_phase_dt = (this->*m_dt_function)(freq);
|
m_phase_dt = (this->*m_dt_function)(freq);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::GenerateSample(float duration)
|
float Oscillator::GenerateSample(float duration) {
|
||||||
{
|
|
||||||
return (this->*m_osc_function)() * m_volume;
|
return (this->*m_osc_function)() * m_volume;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Oscillator::sine_osc_phase_incr()
|
void Oscillator::sine_osc_phase_incr() {
|
||||||
{
|
|
||||||
m_phase += m_phase_dt;
|
m_phase += m_phase_dt;
|
||||||
if (m_phase >= TWO_PI)
|
if (m_phase >= TWO_PI)
|
||||||
m_phase -= TWO_PI;
|
m_phase -= TWO_PI;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Oscillator::saw_osc_phase_incr()
|
void Oscillator::saw_osc_phase_incr() {
|
||||||
{
|
|
||||||
m_phase += m_phase_dt;
|
m_phase += m_phase_dt;
|
||||||
if (m_phase >= 1.0f)
|
if (m_phase >= 1.0f)
|
||||||
m_phase -= 1.0f;
|
m_phase -= 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::calc_saw_phase_delta(float freq)
|
float Oscillator::calc_saw_phase_delta(float freq) {
|
||||||
{
|
|
||||||
return freq / SAMPLE_RATE;
|
return freq / SAMPLE_RATE;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::calc_sine_phase_delta(float freq)
|
float Oscillator::calc_sine_phase_delta(float freq) {
|
||||||
{
|
|
||||||
return (TWO_PI * freq) / SAMPLE_RATE;
|
return (TWO_PI * freq) / SAMPLE_RATE;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::sineosc()
|
float Oscillator::sineosc() {
|
||||||
{
|
|
||||||
float result = sinf(m_phase);
|
float result = sinf(m_phase);
|
||||||
sine_osc_phase_incr();
|
sine_osc_phase_incr();
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::sign(float v)
|
float Oscillator::sign(float v) { return (v > 0.0) ? 1.f : -1.f; }
|
||||||
{
|
|
||||||
return (v > 0.0) ? 1.f : -1.f;
|
|
||||||
}
|
|
||||||
|
|
||||||
float Oscillator::squareosc()
|
float Oscillator::squareosc() { return sign(sineosc()); }
|
||||||
{
|
|
||||||
return sign(sineosc());
|
|
||||||
}
|
|
||||||
|
|
||||||
float Oscillator::triangleosc()
|
float Oscillator::triangleosc() {
|
||||||
{
|
|
||||||
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
|
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
|
||||||
saw_osc_phase_incr();
|
saw_osc_phase_incr();
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Oscillator::sawosc()
|
float Oscillator::sawosc() {
|
||||||
{
|
|
||||||
float result = m_phase * 2.f - 1.f;
|
float result = m_phase * 2.f - 1.f;
|
||||||
saw_osc_phase_incr();
|
saw_osc_phase_incr();
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
149
src/Renderer.cpp
149
src/Renderer.cpp
@@ -1,55 +1,51 @@
|
|||||||
#include "Renderer.h"
|
#include "Renderer.h"
|
||||||
#define RAYGUI_IMPLEMENTATION
|
#define RAYGUI_IMPLEMENTATION
|
||||||
#include "raygui.h"
|
|
||||||
#include "Settings.h"
|
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
|
#include "Settings.h"
|
||||||
|
#include "raygui.h"
|
||||||
|
|
||||||
Renderer::Renderer(/* args */)
|
Renderer::Renderer(/* args */) {
|
||||||
{
|
|
||||||
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.2");
|
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.2");
|
||||||
SetTargetFPS(60);
|
SetTargetFPS(60);
|
||||||
}
|
}
|
||||||
|
|
||||||
Renderer::~Renderer()
|
Renderer::~Renderer() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void Renderer::Draw(Synth& synth, SynthGuiState& synthGui)
|
void Renderer::Draw(Synth& synth, SynthGuiState& synthGui) {
|
||||||
{
|
|
||||||
BeginDrawing();
|
BeginDrawing();
|
||||||
|
|
||||||
ClearBackground(RAYWHITE);
|
ClearBackground(RAYWHITE);
|
||||||
//todo: implement renderer
|
// todo: implement renderer
|
||||||
DrawUi(synth, synthGui);
|
DrawUi(synth, synthGui);
|
||||||
DrawSignal(synth, synthGui);
|
DrawSignal(synth, synthGui);
|
||||||
//DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
// DrawText("Congrats! You created your first window!", 190, 200, 20,
|
||||||
//DrawFPS(0,0);
|
// LIGHTGRAY); DrawFPS(0,0);
|
||||||
|
|
||||||
EndDrawing();
|
EndDrawing();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawSignal(Synth & synth, SynthGuiState & synthGui)
|
void Renderer::DrawSignal(Synth& synth, SynthGuiState& synthGui) {
|
||||||
{
|
GuiGrid((Rectangle){0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}, "",
|
||||||
GuiGrid((Rectangle){0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}, "", WINDOW_HEIGHT / 8, 2);
|
WINDOW_HEIGHT / 8, 2);
|
||||||
auto signal = synth.GetOutSignal();
|
auto signal = synth.GetOutSignal();
|
||||||
Vector2* signal_points = new Vector2[signal.size()];
|
Vector2* signal_points = new Vector2[signal.size()];
|
||||||
const float screen_vertical_midpoint = (WINDOW_HEIGHT/2);
|
const float screen_vertical_midpoint = (WINDOW_HEIGHT / 2);
|
||||||
for (int point_idx = 0; point_idx < signal.size(); point_idx++)
|
for (int point_idx = 0; point_idx < signal.size(); point_idx++) {
|
||||||
{
|
|
||||||
signal_points[point_idx].x = (float)point_idx + OSCILLATOR_PANEL_WIDTH;
|
signal_points[point_idx].x = (float)point_idx + OSCILLATOR_PANEL_WIDTH;
|
||||||
signal_points[point_idx].y = screen_vertical_midpoint + (int)(signal[point_idx] * 300);
|
signal_points[point_idx].y =
|
||||||
|
screen_vertical_midpoint + (int)(signal[point_idx] * 300);
|
||||||
}
|
}
|
||||||
DrawLineStrip(signal_points, signal.size(), RED);
|
DrawLineStrip(signal_points, signal.size(), RED);
|
||||||
delete[] signal_points;
|
delete[] signal_points;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawOscillatorsShapeInputs(const std::vector<Oscillator*>& oscillators, const std::vector<OscillatorGuiState*>& guiOscillators)
|
void Renderer::DrawOscillatorsShapeInputs(
|
||||||
{
|
const std::vector<Oscillator*>& oscillators,
|
||||||
#define WAVE_SHAPE_OPTIONS "Sine;Triangle;Sawtooth;Square"
|
const std::vector<OscillatorGuiState*>& guiOscillators) {
|
||||||
|
#define WAVE_SHAPE_OPTIONS "Sine;Triangle;Sawtooth;Square"
|
||||||
|
|
||||||
// DRAW OSCILLATOR SHAPE INPUTS
|
// DRAW OSCILLATOR SHAPE INPUTS
|
||||||
for (int i = 0; i < oscillators.size(); i += 1)
|
for (int i = 0; i < oscillators.size(); i += 1) {
|
||||||
{
|
|
||||||
OscillatorGuiState* ui_osc = guiOscillators[i];
|
OscillatorGuiState* ui_osc = guiOscillators[i];
|
||||||
assert(ui_osc);
|
assert(ui_osc);
|
||||||
|
|
||||||
@@ -58,31 +54,28 @@ void Renderer::DrawOscillatorsShapeInputs(const std::vector<Oscillator*>& oscill
|
|||||||
|
|
||||||
// Shape select
|
// Shape select
|
||||||
int shape_index = (int)(ui_osc->waveshape);
|
int shape_index = (int)(ui_osc->waveshape);
|
||||||
bool is_dropdown_click = GuiDropdownBox(ui_osc->shape_dropdown_rect,
|
bool is_dropdown_click =
|
||||||
WAVE_SHAPE_OPTIONS,
|
GuiDropdownBox(ui_osc->shape_dropdown_rect, WAVE_SHAPE_OPTIONS,
|
||||||
&shape_index,
|
&shape_index, ui_osc->is_dropdown_open);
|
||||||
ui_osc->is_dropdown_open
|
|
||||||
);
|
|
||||||
|
|
||||||
if (is_dropdown_click)
|
if (is_dropdown_click) {
|
||||||
{
|
|
||||||
write_log("Dropdown clicked!\n");
|
write_log("Dropdown clicked!\n");
|
||||||
ui_osc->is_dropdown_open = !ui_osc->is_dropdown_open;
|
ui_osc->is_dropdown_open = !ui_osc->is_dropdown_open;
|
||||||
ui_osc->waveshape = (OscillatorType)(shape_index);
|
ui_osc->waveshape = (OscillatorType)(shape_index);
|
||||||
// APPLY STATE TO REAL OSC
|
// APPLY STATE TO REAL OSC
|
||||||
osc->SetType(ui_osc->waveshape);
|
osc->SetType(ui_osc->waveshape);
|
||||||
}
|
}
|
||||||
if (ui_osc->is_dropdown_open) break;
|
if (ui_osc->is_dropdown_open)
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators,
|
void Renderer::DrawOscillatorsPanels(
|
||||||
|
const std::vector<Oscillator*>& oscillators,
|
||||||
const std::vector<OscillatorGuiState*>& guiOscillators,
|
const std::vector<OscillatorGuiState*>& guiOscillators,
|
||||||
const Rectangle& panel_bounds)
|
const Rectangle& panel_bounds) {
|
||||||
{
|
|
||||||
float panel_y_offset = 0;
|
float panel_y_offset = 0;
|
||||||
for (int i = 0; i < oscillators.size(); i++)
|
for (int i = 0; i < oscillators.size(); i++) {
|
||||||
{
|
|
||||||
OscillatorGuiState* ui_osc = guiOscillators[i];
|
OscillatorGuiState* ui_osc = guiOscillators[i];
|
||||||
assert(ui_osc);
|
assert(ui_osc);
|
||||||
|
|
||||||
@@ -97,35 +90,25 @@ void Renderer::DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators
|
|||||||
const int osc_panel_x = panel_bounds.x + 10;
|
const int osc_panel_x = panel_bounds.x + 10;
|
||||||
const int osc_panel_y = panel_bounds.y + 50 + panel_y_offset;
|
const int osc_panel_y = panel_bounds.y + 50 + panel_y_offset;
|
||||||
panel_y_offset += osc_panel_height + 5;
|
panel_y_offset += osc_panel_height + 5;
|
||||||
GuiPanel((Rectangle){
|
GuiPanel((Rectangle){(float)osc_panel_x, (float)osc_panel_y,
|
||||||
(float)osc_panel_x,
|
(float)osc_panel_width, (float)osc_panel_height},
|
||||||
(float)osc_panel_y,
|
"");
|
||||||
(float)osc_panel_width,
|
|
||||||
(float)osc_panel_height
|
|
||||||
},
|
|
||||||
"");
|
|
||||||
|
|
||||||
const float slider_padding = 50.f;
|
const float slider_padding = 50.f;
|
||||||
const float el_spacing = 5.f;
|
const float el_spacing = 5.f;
|
||||||
Rectangle el_rect = {
|
Rectangle el_rect = {.x = (float)osc_panel_x + slider_padding + 30,
|
||||||
.x = (float)osc_panel_x + slider_padding + 30,
|
.y = (float)osc_panel_y + 10,
|
||||||
.y = (float)osc_panel_y + 10,
|
.width =
|
||||||
.width = (float)osc_panel_width - (slider_padding * 2),
|
(float)osc_panel_width - (slider_padding * 2),
|
||||||
.height = 25.f
|
.height = 25.f};
|
||||||
};
|
|
||||||
|
|
||||||
// Volume slider
|
// Volume slider
|
||||||
float decibels = (20.f * log10f(osc->GetVolume()));
|
float decibels = (20.f * log10f(osc->GetVolume()));
|
||||||
char amp_slider_label[32];
|
char amp_slider_label[32];
|
||||||
sprintf(amp_slider_label, "%.1f dB", decibels);
|
sprintf(amp_slider_label, "%.1f dB", decibels);
|
||||||
decibels = GuiSlider(el_rect,
|
decibels =
|
||||||
amp_slider_label,
|
GuiSlider(el_rect, amp_slider_label, "", decibels, -60.0f, 0.0f);
|
||||||
"",
|
ui_osc->volume = powf(10.f, decibels * (1.f / 20.f));
|
||||||
decibels,
|
|
||||||
-60.0f,
|
|
||||||
0.0f
|
|
||||||
);
|
|
||||||
ui_osc->volume = powf(10.f, decibels * (1.f/20.f));
|
|
||||||
osc->SetVolume(ui_osc->volume);
|
osc->SetVolume(ui_osc->volume);
|
||||||
|
|
||||||
el_rect.y += el_rect.height + el_spacing;
|
el_rect.y += el_rect.height + el_spacing;
|
||||||
@@ -144,47 +127,47 @@ void Renderer::DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators
|
|||||||
memmove(
|
memmove(
|
||||||
synth->ui_oscillator + ui_osc_i,
|
synth->ui_oscillator + ui_osc_i,
|
||||||
synth->ui_oscillator + ui_osc_i + 1,
|
synth->ui_oscillator + ui_osc_i + 1,
|
||||||
(synth->ui_oscillator_count - ui_osc_i) * sizeof(UiOscillator)
|
(synth->ui_oscillator_count - ui_osc_i) *
|
||||||
|
sizeof(UiOscillator)
|
||||||
);
|
);
|
||||||
synth->ui_oscillator_count -= 1;
|
synth->ui_oscillator_count -= 1;
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawMainPanel(const Rectangle& panel_bounds)
|
void Renderer::DrawMainPanel(const Rectangle& panel_bounds) {
|
||||||
{
|
|
||||||
bool is_shape_dropdown_open = false;
|
bool is_shape_dropdown_open = false;
|
||||||
int shape_index = 0;
|
int shape_index = 0;
|
||||||
GuiPanel(panel_bounds, "");
|
GuiPanel(panel_bounds, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawAddOscillatorButton(Synth & synth, SynthGuiState & synthGui, Rectangle panel_bounds)
|
void Renderer::DrawAddOscillatorButton(Synth& synth, SynthGuiState& synthGui,
|
||||||
{
|
Rectangle panel_bounds) {
|
||||||
bool click_add_oscillator = GuiButton((Rectangle){
|
//clang-format off
|
||||||
panel_bounds.x + 10,
|
bool click_add_oscillator =
|
||||||
panel_bounds.y + 10,
|
GuiButton((Rectangle){panel_bounds.x + 10, panel_bounds.y + 10,
|
||||||
panel_bounds.width - 20,
|
panel_bounds.width - 20, 25.f},
|
||||||
25.f
|
"Add Oscillator");
|
||||||
}, "Add Oscillator");
|
//clang-format on
|
||||||
if (click_add_oscillator)
|
|
||||||
{
|
if (click_add_oscillator) {
|
||||||
synth.AddOscillator();
|
synth.AddOscillator();
|
||||||
Oscillator* osc = synth.GetOscillators().back();
|
Oscillator* osc = synth.GetOscillators().back();
|
||||||
|
|
||||||
OscillatorGuiState* ui = new OscillatorGuiState {
|
OscillatorGuiState* ui =
|
||||||
.freq = osc->GetFreq(),
|
new OscillatorGuiState{.freq = osc->GetFreq(),
|
||||||
.waveshape = osc->GetType(),
|
.waveshape = osc->GetType(),
|
||||||
.volume = osc->GetVolume()
|
.volume = osc->GetVolume()};
|
||||||
};
|
|
||||||
synthGui.oscillators.push_back(ui);
|
synthGui.oscillators.push_back(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DrawUi(Synth & synth, SynthGuiState & synthGui)
|
void Renderer::DrawUi(Synth& synth, SynthGuiState& synthGui) {
|
||||||
{
|
Rectangle panel_bounds = {.x = 0,
|
||||||
Rectangle panel_bounds = {.x = 0, .y = 0, .width = OSCILLATOR_PANEL_WIDTH, .height = WINDOW_HEIGHT };
|
.y = 0,
|
||||||
|
.width = OSCILLATOR_PANEL_WIDTH,
|
||||||
|
.height = WINDOW_HEIGHT};
|
||||||
DrawMainPanel(panel_bounds);
|
DrawMainPanel(panel_bounds);
|
||||||
DrawAddOscillatorButton(synth, synthGui, panel_bounds);
|
DrawAddOscillatorButton(synth, synthGui, panel_bounds);
|
||||||
// Draw Oscillators
|
// Draw Oscillators
|
||||||
|
|||||||
@@ -1,39 +1,32 @@
|
|||||||
#include "Synth.h"
|
#include "Synth.h"
|
||||||
#include "Settings.h"
|
|
||||||
#include "KeyBoard.h"
|
#include "KeyBoard.h"
|
||||||
#include "OscillatorType.h"
|
#include "OscillatorType.h"
|
||||||
|
#include "Settings.h"
|
||||||
|
|
||||||
Synth::Synth(/* args */)
|
Synth::Synth(/* args */) { AddOscillator(); }
|
||||||
{
|
|
||||||
AddOscillator();
|
|
||||||
}
|
|
||||||
|
|
||||||
Synth::~Synth()
|
Synth::~Synth() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<float> & Synth::get_note(int semitone, float beats)
|
std::vector<float>& Synth::get_note(int semitone, float beats) {
|
||||||
{
|
|
||||||
float hz = KeyBoard::GetHzBySemitone(semitone);
|
float hz = KeyBoard::GetHzBySemitone(semitone);
|
||||||
float duration = beats * BEAT_DURATION;
|
float duration = beats * BEAT_DURATION;
|
||||||
|
|
||||||
// will change after oscillator starts to be more autonomous
|
// will change after oscillator starts to be more autonomous
|
||||||
for (Oscillator* osc : m_oscillators)
|
for (Oscillator* osc : m_oscillators) {
|
||||||
{
|
|
||||||
osc->SetFreq(hz);
|
osc->SetFreq(hz);
|
||||||
}
|
}
|
||||||
|
|
||||||
return m_adder.SumOscillators(m_oscillators, duration); //todo: add other pipeline steps (e.g ADSR, Filters, FX);
|
// todo: add other pipeline steps (e.g ADSR, Filters, FX);
|
||||||
|
return m_adder.SumOscillators(m_oscillators, duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Synth::ProduceNoteSound(Note input)
|
void Synth::ProduceNoteSound(Note input) {
|
||||||
{
|
|
||||||
float length = 1.f / input.length;
|
float length = 1.f / input.length;
|
||||||
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
|
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
|
||||||
m_out_signal = get_note(semitone_shift, length);
|
m_out_signal = get_note(semitone_shift, length);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Synth::AddOscillator()
|
void Synth::AddOscillator() {
|
||||||
{
|
m_oscillators.push_back(
|
||||||
m_oscillators.push_back(new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
|
new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user