[refactor]: formatting
This commit is contained in:
16
inc/Adder.h
16
inc/Adder.h
@@ -1,24 +1,22 @@
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#pragma once
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#include <vector>
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#include "Oscillator.h"
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#include "Settings.h"
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#include <numeric>
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#include <vector>
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struct Adder
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{
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static std::vector<float> & SumOscillators(const std::vector<Oscillator*> & oscillators, float duration)
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{
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struct Adder {
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static std::vector<float>&
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SumOscillators(const std::vector<Oscillator*>& oscillators,
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float duration) {
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size_t sample_count = (size_t)(duration * SAMPLE_RATE);
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std::vector<float>* output = new std::vector<float>();
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output->reserve(sample_count);
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for (size_t i = 0; i < sample_count; i++)
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{
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for (size_t i = 0; i < sample_count; i++) {
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float sample = 0.0f;
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for (Oscillator* osc : oscillators)
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{
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for (Oscillator* osc : oscillators) {
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sample += osc->GenerateSample(duration);
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}
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@@ -1,14 +1,13 @@
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#pragma once
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#include "Note.h"
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#include "Synth.h"
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#include "raylib.h"
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#include "RingBuffer.h"
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#include "Renderer.h"
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#include "RingBuffer.h"
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#include "Synth.h"
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#include "SynthGuiState.h"
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#include "raylib.h"
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class Application
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{
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private:
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class Application {
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private:
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Synth m_synth;
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SynthGuiState m_synth_gui_state;
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RingBuffer<float>* m_ring_buffer;
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@@ -24,9 +23,8 @@ private:
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void play_buffered_audio();
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void fill_audio_buffer();
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public:
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public:
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Application(/* args */);
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~Application();
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void Run();
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};
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@@ -1,22 +1,23 @@
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#pragma once
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#include "Settings.h"
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#include <cmath>
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#include <cstring>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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class KeyBoard
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{
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private:
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class KeyBoard {
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private:
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/* data */
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static int get_semitone_shift_internal(const char* root_note, char* target_note) {
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const char* pitch_classes[12] =
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{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
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static int get_semitone_shift_internal(const char* root_note,
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char* target_note) {
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const char* pitch_classes[12] = {"C", "C#", "D", "D#", "E", "F",
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"F#", "G", "G#", "A", "A#", "B"};
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// Extract the note number and pitch class for the root note
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int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
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char* root_pitch_class_str = (char*)malloc((strlen(root_note) - 1) * sizeof(char));
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char* root_pitch_class_str =
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(char*)malloc((strlen(root_note) - 1) * sizeof(char));
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strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
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int root_pitch_class = -1;
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@@ -50,11 +51,12 @@ private:
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// Calculate the semitone shift using the formula
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return (target_note_num - root_note_num) * 12 +
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(target_pitch_class - root_pitch_class);
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(target_pitch_class - root_pitch_class);
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}
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public:
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public:
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KeyBoard(/* args */);
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~KeyBoard();
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~KeyBoard();
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static float GetHzBySemitone(int semitone) {
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return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
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@@ -63,18 +65,14 @@ public:
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static int GetSemitoneShift(const std::string& target_note) {
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char* target_note_cstr = new char[target_note.length() + 1];
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strcpy(target_note_cstr, target_note.c_str());
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int result = get_semitone_shift_internal("A4", target_note_cstr);
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delete[] target_note_cstr;
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return result;
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}
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};
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KeyBoard::KeyBoard(/* args */)
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{
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}
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KeyBoard::KeyBoard(/* args */) {}
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KeyBoard::~KeyBoard()
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{
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}
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KeyBoard::~KeyBoard() {}
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@@ -1,40 +1,35 @@
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#pragma once
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#include<vector>
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#include "OscillatorType.h"
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#include <vector>
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class Oscillator {
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private:
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OscillatorType m_osc;
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float m_freq;
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float m_volume;
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float m_phase;
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float m_phase_dt;
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float (Oscillator::*m_osc_function)(void);
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float (Oscillator::*m_dt_function)(float freq);
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void sine_osc_phase_incr();
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void saw_osc_phase_incr();
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float calc_saw_phase_delta(float freq);
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float calc_sine_phase_delta(float freq);
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float sawosc();
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float triangleosc();
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float squareosc();
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float sign(float v);
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float sineosc();
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class Oscillator
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{
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//typedef float (Oscillator::*OscFunction)(void);
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//typedef float (Oscillator::*DtFunction)(float);
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private:
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OscillatorType m_osc;
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float m_freq;
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float m_volume;
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float m_phase;
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float m_phase_dt;
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//значение типа "float (Oscillator::*)()" нельзя присвоить сущности типа "float (*)()"
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float (Oscillator::*m_osc_function)(void);
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float (Oscillator::*m_dt_function)(float freq);
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void sine_osc_phase_incr();
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void saw_osc_phase_incr();
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float calc_saw_phase_delta(float freq);
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float calc_sine_phase_delta(float freq);
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float sawosc();
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float triangleosc();
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float squareosc();
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float sign(float v);
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float sineosc();
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public:
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Oscillator(OscillatorType osc, float freq, float volume);
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~Oscillator();
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OscillatorType GetType() { return m_osc; }
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void SetType(OscillatorType osc);
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float GetVolume() { return m_volume; }
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void SetVolume(float volume) { m_volume = volume; }
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float GetFreq() { return m_freq; }
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void SetFreq(float freq);
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void Reset();
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float GenerateSample(float duration);
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public:
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Oscillator(OscillatorType osc, float freq, float volume);
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~Oscillator();
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OscillatorType GetType() { return m_osc; }
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void SetType(OscillatorType osc);
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float GetVolume() { return m_volume; }
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void SetVolume(float volume) { m_volume = volume; }
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float GetFreq() { return m_freq; }
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void SetFreq(float freq);
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void Reset();
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float GenerateSample(float duration);
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};
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@@ -1,7 +1,2 @@
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#pragma once
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typedef enum {
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Sine,
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Triangle,
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Saw,
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Square
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} OscillatorType;
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typedef enum { Sine, Triangle, Saw, Square } OscillatorType;
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@@ -1,27 +1,26 @@
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#pragma once
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#include "Synth.h"
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#include "SynthGuiState.h"
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#include <vector>
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#include "raylib.h"
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#include <vector>
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class Renderer
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{
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private:
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class Renderer {
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private:
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void DrawMainPanel(const Rectangle& panel_bounds);
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void DrawAddOscillatorButton(Synth & synth, SynthGuiState & synthGui, Rectangle panel_bounds);
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void DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators,
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void DrawAddOscillatorButton(Synth& synth, SynthGuiState& synthGui,
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Rectangle panel_bounds);
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void DrawOscillatorsPanels(
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const std::vector<Oscillator*>& oscillators,
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const std::vector<OscillatorGuiState*>& guiOscillators,
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const Rectangle& panel_bounds);
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void DrawOscillatorsShapeInputs(const std::vector<Oscillator*>& oscillators,
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void DrawOscillatorsShapeInputs(
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const std::vector<Oscillator*>& oscillators,
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const std::vector<OscillatorGuiState*>& guiOscillators);
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void DrawUi(Synth & synth, SynthGuiState & synthGui);
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void DrawSignal(Synth & synth, SynthGuiState & synthGui);
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public:
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void DrawUi(Synth& synth, SynthGuiState& synthGui);
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void DrawSignal(Synth& synth, SynthGuiState& synthGui);
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public:
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Renderer(/* args */);
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~Renderer();
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void Draw(Synth& synth, SynthGuiState & synthGui);
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void Draw(Synth& synth, SynthGuiState& synthGui);
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};
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100
inc/RingBuffer.h
100
inc/RingBuffer.h
@@ -1,10 +1,8 @@
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#pragma once
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#include <cstddef>
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#include "Logger.h"
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template <typename T>
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class RingBuffer
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{
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private:
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#include <cstddef>
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template <typename T> class RingBuffer {
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private:
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T* m_items; /* data */
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std::size_t m_head;
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std::size_t m_tail;
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@@ -13,7 +11,8 @@ private:
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std::size_t m_size;
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void advance_pointer();
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void retreat_pointer();
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public:
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public:
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RingBuffer(std::size_t size);
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~RingBuffer();
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bool IsFull() { return m_is_full; }
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@@ -26,8 +25,7 @@ public:
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void Print();
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};
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template <typename T> RingBuffer<T>::RingBuffer(std::size_t size)
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{
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template <typename T> RingBuffer<T>::RingBuffer(std::size_t size) {
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m_items = new T[size];
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m_head = 0;
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m_tail = 0;
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@@ -36,50 +34,42 @@ template <typename T> RingBuffer<T>::RingBuffer(std::size_t size)
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m_size = size;
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}
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template <typename T> RingBuffer<T>::~RingBuffer()
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{
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delete[] m_items;
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}
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template <typename T> RingBuffer<T>::~RingBuffer() { delete[] m_items; }
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template <typename T> void RingBuffer<T>::Reset()
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{
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template <typename T> void RingBuffer<T>::Reset() {
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m_head = 0;
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m_tail = 0;
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m_is_full = 0;
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}
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template <typename T> void RingBuffer<T>::advance_pointer()
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{
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template <typename T> void RingBuffer<T>::advance_pointer() {
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if (m_is_full) {
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m_tail++;
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if (m_tail == m_size) {
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m_tail = 0;
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}
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}
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if (m_tail == m_size) {
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m_tail = 0;
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}
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}
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m_head++;
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if (m_head == m_size) {
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m_head = 0;
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}
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if (m_head == m_size) {
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m_head = 0;
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}
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std::size_t p_is_full = m_head == m_tail ? 1 : 0;
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m_is_full = p_is_full;
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m_is_full = p_is_full;
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}
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template <typename T> void RingBuffer<T>::retreat_pointer()
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{
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m_is_full = 0;
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template <typename T> void RingBuffer<T>::retreat_pointer() {
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m_is_full = 0;
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m_tail++;
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if (m_tail == m_size) {
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m_tail = 0;
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}
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if (m_tail == m_size) {
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m_tail = 0;
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}
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}
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template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count)
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{
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template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count) {
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if (m_is_full || m_head + count > m_size) {
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write_log("[WARN] Trying to overfill the ring buffer: \n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
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m_is_full,
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m_head,
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count);
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write_log("[WARN] Trying to overfill the ring buffer: "
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"\n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
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m_is_full, m_head, count);
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return;
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}
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m_is_empty = 0;
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@@ -88,11 +78,10 @@ template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count)
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m_items[m_head] = data[i];
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advance_pointer();
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}
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//m_is_empty = m_is_full && (m_head == m_tail);
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// m_is_empty = m_is_full && (m_head == m_tail);
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}
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template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count)
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{
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template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count) {
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if (m_is_empty) {
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write_log("[WARN] Trying to read empty buffer");
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return 0;
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@@ -106,26 +95,21 @@ template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count)
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return 1;
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}
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template <typename T> std::size_t RingBuffer<T>::GetSize()
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{
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size_t p_size = m_size;
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if(!m_is_full) {
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if(m_head >= m_tail) {
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p_size = (m_head - m_tail);
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}
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else {
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p_size = (m_size + m_head - m_tail);
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}
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}
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template <typename T> std::size_t RingBuffer<T>::GetSize() {
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size_t p_size = m_size;
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if (!m_is_full) {
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if (m_head >= m_tail) {
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p_size = (m_head - m_tail);
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} else {
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p_size = (m_size + m_head - m_tail);
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}
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}
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return p_size;
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return p_size;
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}
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template <typename T> void RingBuffer<T>::Print()
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{
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write_log("[INFO] The ring buffer: \n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
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m_is_full,
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m_is_empty,
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m_head,
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m_tail);
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template <typename T> void RingBuffer<T>::Print() {
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write_log("[INFO] The ring buffer: "
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"\n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
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m_is_full, m_is_empty, m_head, m_tail);
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}
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25
inc/Synth.h
25
inc/Synth.h
@@ -1,26 +1,25 @@
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#pragma once
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#include <vector>
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#include "Oscillator.h"
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#include "Note.h"
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#include "Adder.h"
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#include "Note.h"
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#include "Oscillator.h"
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#include "Settings.h"
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class Synth
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{
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private:
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#include <vector>
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class Synth {
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private:
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std::vector<Oscillator*> m_oscillators;
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Adder m_adder;
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//OscillatorUI* ui_oscillators;
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//Note m_current_note;
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// OscillatorUI* ui_oscillators;
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// Note m_current_note;
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std::vector<float> m_out_signal;
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std::vector<float> & get_note(int semitone, float beats);
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public:
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std::vector<float>& get_note(int semitone, float beats);
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public:
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Synth(/* args */);
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~Synth();
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void ProduceNoteSound(Note input);
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void AddOscillator();
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const std::vector<float> & GetOutSignal() { return m_out_signal; }
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const std::vector<float>& GetOutSignal() { return m_out_signal; }
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const std::vector<Oscillator*>& GetOscillators() { return m_oscillators; }
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};
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@@ -5,7 +5,7 @@
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struct OscillatorGuiState {
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float volume;
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float freq;//todo: remove or change to pitch shift
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float freq; // todo: remove or change to pitch shift
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OscillatorType waveshape;
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bool is_dropdown_open;
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Rectangle shape_dropdown_rect;
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|
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