feat: refactoring && walls

This commit is contained in:
2024-04-18 16:04:53 +07:00
parent 6333d80fd4
commit 36af656e0d
20 changed files with 202 additions and 93 deletions

View File

@@ -0,0 +1,9 @@
using Raylib_cs;
using Scellecs.Morpeh;
namespace BakeryGame.Components.Player;
public struct CameraComponent : IComponent
{
public Camera3D Camera;
}

View File

@@ -0,0 +1,8 @@
using Scellecs.Morpeh;
namespace BakeryGame.Components.Player;
public struct HealthComponent : IComponent
{
public int HealthPoints;
}

View File

@@ -0,0 +1,10 @@
using BakeryGame.Models;
using Scellecs.Morpeh;
namespace BakeryGame.Components.Player;
public struct MovementComponent : IComponent
{
public Direction Direction;
public float Speed;
}

View File

@@ -0,0 +1,9 @@
using System.Numerics;
using Scellecs.Morpeh;
namespace BakeryGame.Components.Player;
public struct PlayerComponent : IComponent
{
public Vector3 Size;
}